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Chiaro and The Elixir of Life

Project Roles: Level artit, character artist, environment artist and concept artit.​

Softwares Used: Zbrush, Adobe Phostoshop, Unreal Engine, 3ds Max, Substance painter.​

Chiaro and The Elixir of Life Vr:  A young engineer named Chiaro gives life to a steam powered robot called Boka, and together they embark on a quest for the fabled Fountain of Elixir, in order to restore the lost race of alive machines to the world.

Chiaro and The Elixir of Life has been released on September 2018. It’s an immersive virtual reality experience for the HTC vive and Occulus HMDs. The game production started in 2016, but I joined in 2017 and it has been released in 2018. I was in charge of creating environment assets, concepts, creating textures, character modeling and 3d modeling.

Oculus: https://www.oculus.com/experiences/rift/1728179110583222/?locale=fr_FR
Steam: https://store.steampowered.com/app/551440/Chiaro_and_the_Elixir_of_Life/

I made the birdcage gameplay object.

I made the birdcage gameplay object.

I created the butterfly and the magic artefact in this room.

I created the butterfly and the magic artefact in this room.

I created the boat ant the row.

I created the boat ant the row.

I created the characters, I made the boat and created the nest.

I created the characters, I made the boat and created the nest.

I made the communication device gameplay object.

I made the communication device gameplay object.

I made steam engine machine gameplay object.

I made steam engine machine gameplay object.

I created the elevator.

I created the elevator.

I created the tunnel rooms with a modular set and place them in this level.

I created the tunnel rooms with a modular set and place them in this level.

I created a modular set of tunnel and place them in the level.

I created a modular set of tunnel and place them in the level.

I worked on this room and I mostly work the sarcophagus with the water tank.

I worked on this room and I mostly work the sarcophagus with the water tank.

I created the robot with the sword. I made the blowing statue and I create the piston machines.

I created the robot with the sword. I made the blowing statue and I create the piston machines.

I created the salamender ornement prop.

I created the salamender ornement prop.

I created the wall salamender and the fire salamender gameplay objects.

I created the wall salamender and the fire salamender gameplay objects.

I created the Bellow man statues and the giant fans.

I created the Bellow man statues and the giant fans.

I created the robots for this level.

I created the robots for this level.